TIME SCHEDULE

Team Organization Framework

Our Last Stand event aims to deliver a story-driven experience seamlessly integrated into the game’s flow. As the story unfolds during each session, it will shape gameplay dynamics and guide players toward specific objective-based events. Each squad will belong to one of two factions: either United Sky Castle or White Horse Alliance.
To maintain focus on gameplay and simplify organization, Last Stand implements a streamlined command structure and dedicated radio channels. Each faction will have its own admin-led command team to ensure a steady flow of information, provide objective updates, and maintain open communication between admins and players throughout the event. Players will also have flexibility in organizing their own squads, encouraging cooperation and teamwork within the team.
The command team for each faction will operate on a restricted channel shared only with squad leaders. This means only squad leaders may communicate directly with command and are responsible for relaying information to their squad members. Communication channels for individual players will be left to squad discretion.
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